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Finish Your First Game Fast – The 3-Day Solo Dev Kickstart (Free Guide)

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Starting your first indie game solo? The best way to succeed isn’t by dreaming bigger — it’s by scoping smaller and shipping something that works.

Why I Made This

I built this free guide to help new (and overwhelmed) solo devs finally stop bouncing between tutorials and start building something they can actually finish.

It’s simple, fast, and brutally focused — just 3 days to a working game loop.

What’s Inside the Free Plan

You’ll get a clear and focused 3-day plan to:

  • ✅ Pick a small, exciting game idea

  • ✅ Cut the fluff and scope like a pro

  • ✅ Build a working loop — no menus, no polish, just gameplay

Plus:

  • ⚠️ 5 common traps that solo devs fall into (and how to avoid them)

  • 🧰 My go-to free tools and asset libraries to jumpstart fast

Grab the Free Guide

👉 [Click here to get the 3-Day Solo Dev Game Plan]

Just enter your email and I’ll send it straight to your inbox.

You’ll also get future updates, behind-the-scenes devlogs, and more tips for staying focused and finishing your first solo game.

💡 Want even more?
I post weekly drops on Patreon — including early builds, devlog commentary, and downloadable project files for fellow creators.